Project Total Duration 36 months
01-09-2019- 31-08-2022
Partners:
Project Budget: Hochschule Heilbronn: 41.340 Euro
The project aims to support the modernization, accessibility and internationalization of higher education in partner countries by introducing innovative approaches to learning. In order to achieve the main goal of the project, an innovative network for practical training of students in the field of logistics and transport through gaming approaches will be developed, which will lead to the establishment of a permanent cooperation with the European universities. At the beginning of the project will be developed a methodology for training through game approaches in the logistics and transport training.
The main objective of the project proposal is to develop and share gaming approaches and good practices in logistics and transport training as well as to disseminate innovative ideas by building an interactive network. The project is a transnational cooperation based on a multilateral partnership between higher education institutions (CBS) from Bulgaria, Germany, and Romania.
The project proposal aims to strengthen the relationship between CBS in the broader economic and social environment that will build an innovative network to share gaming approaches and good practices in logistics and transport training. The project aims to support the modernization, accessibility and internationalization of higher education in the partner countries by introducing innovative approaches to learning process.
Specific objectives
Improving the quality, relevance and equal access to training in logistics and transport
Strengthening the cooperation between the participating partners and in particular faculties
Promoting interpersonal contacts, intercultural awareness and understanding in logistics and transport training
Improving the quality of education through the application of innovative methods and approaches in the field of logistics and transport
Basic activities
Development of an innovative network for practical training of students in the field of logistics and transport through game approaches
Development of methodology for training through game approaches in logistics and transport training
Testing and adapting the innovative platform and teaching methodology in higher universities that will enable remote and on-line communication both between universities and between students and the labor market
Developing a strategy for cooperation between universities and the labor market
Develop joint research programs with business by applying real case studies
Organization of expert advice, which should lead to operational conclusions and recommendations
Development of simulation games to reproduce real situations and business problems
Development of edutainment training methods
Conducting international workshops for exchange of experience and good practices, with the following main themes: (improving the efficiency of the learning process in intercultural environment, innovative learning approaches, playful elements in e-learning, gamification of learning, organizational dynamic games; simulation games; edutainment)
Conducting training to improve the skills of teachers
Introduction of a system for evaluation of the achieved results
Organizing campaigns to raise awareness of project performance results
Results
Publications of scientific research on the application of game approach in logistics and transport
Development of a strategy for cooperation between universities and the labor market
Building an innovative network for the sharing of game approaches in logistics and transport
Innovative methodology for learning through gaming approaches
Developing simulation games
Development of joint logistics and transport programs